AI Insights · Timothy · January 2023
Top 5 Anime Games in Europe Q4 2022 Performance
Discover the performance trends of the top 5 anime games on a unified platform in Europe during Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 anime games in Europe exhibited notable trends in downloads, revenue, and active users. Here's a detailed look at their performance:
DRAGON BALL LEGENDS saw significant fluctuations in weekly revenue, peaking at approximately $1.58M in the last week of December. Downloads varied throughout the quarter, with a high of around 66K in the week of September 26. The game maintained a strong user base, with weekly active users reaching over 1M in mid-October and remaining above 880K for most of the quarter.
NARUTO X BORUTO NINJA VOLTAGE experienced a peak in weekly revenue at about $77K in late November. Weekly downloads were relatively stable, fluctuating between 21K and 38K, with a notable peak in the week of October 10. Active users showed consistency, ranging from 110K to 140K throughout the quarter.
ONE PIECE Bounty Rush had a steady revenue stream, reaching approximately $81K at the end of September and $72K in mid-December. Weekly downloads remained between 17K and 30K, with active users consistently around 150K to 180K for most of the quarter.
DRAGON BALL Z DOKKAN BATTLE showed a remarkable spike in revenue, hitting roughly $2.75M in the last week of December. Downloads peaked at 40K in early October, while active users ranged from 515K to 697K, with a notable increase towards the end of the quarter.
Yu-Gi-Oh! Master Duel had a consistent revenue trend, peaking at about $41K in early December. Weekly downloads varied between 11K and 21K, with active users generally around 80K to 96K, showing a slight increase towards the end of the quarter.
These trends highlight the dynamic nature of the anime gaming market in Europe. For more detailed insights and data, visit Sensor Tower.